- Career Center Home
- Search Jobs
- Intern - Software Engineer, DSP (NTD)
Description
Nintendo Technology DevelopmentThe worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch ™ system and the Nintendo 3DS ™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System ™ , Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy ™ , Game Boy Advance, Nintendo DS ™ family of systems, Super NES ™ , Nintendo 64 ™ , Nintendo GameCube ™ , Wii ™ and Wii U ™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
C/C and DSP Software Engineer Intern Position - Summer 2026
We're looking or a highly motivated and self-starting Software Engineer Intern to join the Nintendo Technology Development's (NTD) Audio team for the Summer of 2026.
The Opportunity
This is an excellent opportunity for a candidate with passion for excellence and a desire to grow in a fast-paced, engineering focused environment. You will be instrumental in delivering high quality features and bug fixes by:
- Breaking down large features into manageable work items
- Applying strong problem-solving skill to overcome technical challenges
- Demonstrating strong attention to detail and a creative mindset in your work
- Being a collaborative team player who is also comfortable working independently
- Affinity for numerical reasoning and analytical thinking, with an ability to interpret and optimize algorithmic performance.